Mysteries still need tangibility and in this spirit an unknown artifact for a mysterious purpose was created.
In collaboration with Chloe Dupuis and Colin Bolton for a recent product I helped launch in December 2017
With guidance from narrative team, game designers, and art director I designed this piece from Chloe Dupuis’s fantastic sketch concept.
Working with manufacturer ensured correct detail, weight, and finish were achieved.
The design fits within a larger activity and had to be both aesthetically stunning and precise.