Gear of Mystery

Mysteries still need tangibility and in this spirit an unknown artifact for a mysterious purpose was created.

In collaboration with Chloe Dupuis and Colin Bolton for a recent product I helped launch in December 2017

With guidance from narrative team, game designers, and art director I designed this piece from Chloe Dupuis’s fantastic sketch concept.

Working with manufacturer ensured correct detail, weight, and finish were achieved.

The design fits within a larger activity and had to be both aesthetically stunning and precise.

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